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3ds max 8 roadmapping
3ds max 8 roadmapping











3ds max 8 roadmapping

UI Builder: Changes in UI Builder are lost when editing a 2D sprite Templates: Crash when quickly duplicating prefab with Behaviour Brick attached and undoing duplicate in LEGO Microgame Shaders: Fixed Editor crashing when loading shaders with package requirements. ShaderGraph: UI shaders are not rendered in Game View from 2021.2.0b2

#3DS MAX 8 ROADMAPPING CODE#

Scripting: Unity does not execute code weavers when the project is opened for the first time Scripting: Performance degradation when activating or deactivating uGUI GameObject Scripting: Internal package modules that are not used in a project do not get stripped from player builds.

3ds max 8 roadmapping

Scripting: Increased Script Assembly reload time Scene Management: Redoing Apply nestee prefab crashes Editor Scene Management: Poor performance when loading or unloading a large Scene Quality of Life: Crash on GUIView::DoPaint when selecting color with a color picker Profiling: Profiler.GetTotalAllocatedMemoryLong increases when Scene is loaded and unloaded Profiling: GUIStyle errors are thrown when entering Play mode with docked Profiler and the "Maximize On Play" option Enabled Profiler: The time taken to calculate samples selected in timeline view had been greatly reduced. Physics: Rigidbody with interpolate setting set to Interpolate or Extrapolate does not follow parent transform position or rotation Physics: Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh does not have texture channel 1 Packman: User can't easily configure location of both UPM and Asset Store package local cache Mono: Unity crashes when detaching the Managed Debugger after hitting a breakpoint This has already been backported to older releases and will not be mentioned in final notes. Mono: Fixed hang while entering play mode due to calling a marshaled delegate in native code. Mobile: Build fails when there are 680 or more files in the Streaming Assets folder Metal: Stuttering Scene view and Game view when in Play mode MacOS: Editor fails to load platform editor extensions Linux: Editor Menu disappears when opening new AR or VR Template Project or when pressing "Show Tutorials" IMGUI: Scrolling is jumping when scrolling in the Input Manager HDRP: The HDRP Template fills the Console with "Shader uldn't open include file" messages after building the project Global Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled Global Illumination: Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI Global Illumination: Realtime GI is not present in player builds Global Illumination: UV mapping data is corrupted in the project's built application Global Illumination: Unity 2021.2 crashes on some Windows7 PCs when tbb12.dll gets loaded name : Change video card settings of virtual machine : Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play ModeĪudio: Loud clicking sound starts playing when selecting more than one audio clip in Project windowīugreporter: Bug reporter upload of report fails consistently with non actionable error messageĮditor: Fixed infinite notification in Settingswindow.

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  • 3ds max 8 roadmapping